AMDVLK v-2020.Q3.6 Is Released With Four Game-Specific Fixes

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The latest AMDVLK driver has one new Vulkan extension and game-specific fixes for Doom VFR, Baldur's Gate 3 and Red Dead Redemption 2. AMDVLK's performance is still worse, in some cases far worse, than what the RADV Mesa Vulkan driver from Mesa 20.2.0 offers. AMDVLK v-2020.Q3.6 does offer better compatibility so it may be worth installing it side-by-side the Mesa RADV Vulkan driver if you own a AMD graphics card.

written by 윤채경 (Yoon Chae-kyung)  2020-09-04 - last edited 2020-10-04. © CC BY

Vkcube-from-vulkantools.jpg
AMDVLK v-2020.Q3.6 has a fix for vkcube (part of the vulkan-tools package).

The latest AMDVLK Vulkan driver adds support for the VK_EXT_robustness2 Vulkan extension. The supported Vulkan apiVersion is listed as 1.2.152 (RADV from Mesa 20.2.0 says 1.2.131).

The AMD change-log story as to what issues have been fixed since AMDVLK 2020.Q3.5 was released is:

  • Junk Screen is observed during gameplay on Doom VFR Game on Navi10
  • Baldur's Gate 3 stops responding after enabling Vsync
  • Flickering corruption visible in shadows in Baldur's Gate 3
  • Green color corruption flashes and disappears on launching the jesse-cube demo
  • Red Dead Redemption 2 game is not launching with LLPC driver with latest Game update
  • Little Witch Nobeta hard crash and attempt to reboot on RX 5700 XT

The jesse-cube demo is a simple Vulkan program written by Keith Packard, the creator of the Snek programming language and one of four Freedesktop Code Of Conduct enforcers. It shows a cube on the screen and that's it. It's not exactly exciting, but it is nice that it no longer causes green color corruptions with the latest AMDVLK (not that we actually noticed that with the previous version, it may have been a GPU dependent issue).

Comparative Performance[edit]

The Mesa RADV driver is the default Vulkan driver for AMD graphics cards on all the GNU/Linux distributions. This is what your machine will use if you simply install a GNU/Linux distribution and run a game. AMD's special AMDVLK Vulkan driver, and their ROCm OpenCL driver, are things users will have to install on their own. It is therefore interesting to see how their compare in order to see if AMDVLK is worth installing or not. AMDVLK and ROCm are both software AMD offers as free software under the MIT Software License so GNU/Linux distributions could include them if they wanted to. None of the GNU/Linux distributions want to do that.

Mesa 20.2.0 was released earlier this week. It is the first Mesa release using the new shader compiler technology called ACO by default. The ACO shader compiler makes it faster than previous Mesa versions, but is it faster and better than the latest and greatest AMDVLK?

Basemark GPU: Vulkan[edit]

Both the Mesa 20.2.0 RADV Vulkan driver and AMDVLK 2020.Q3.6 fail to run the Basemark GPU Vulkan benchmark at 4K High. AMDVLK can do it at 1440p and 1080p, RADV can't run the "High" preset at any resolution.

Basemark 1.2.1 "Custom" tests, MSI RX 470 8 GiB
Score
Custom settings Mesa RADV 20.2.0 AMDVLK 2020.Q3.5 AMDVLK 2020.Q3.6
Resolution 4K Edit-bomb.svg Fail Edit-bomb.svg Fail Edit-bomb.svg Fail
Fullscreen Yes
Content Quality High
Resolution 1440p Edit-bomb.svg Fail C6926 C6975
Fullscreen Yes
Content Quality High
Resolution 1080p Edit-bomb.svg Fail 9424 9488
Fullscreen Yes
Content Quality High

AMDVLK v-2020.Q3.6 is faster than AMDVLK v-2020.Q3.5 in this benchmark and it wins over the Mesa RADV driver just by participating. Running this test with RADV results in the amdgpu driver crashing and kernel driver re-set. The same happens with AMDVLK at 4K high.

AMDVLK wins the Basemark GPU test on compatibility, not performance. Mesa RADV can't run this test at high at any resolution, it just crashes the entire machine (including the amdgpu kernel driver). Mesa RADV can run Basemark GPU at "Medium". AMDVLK has a clear advantage since it manages to run the Basemark GPU Vulkan test with "High" settings at 1440p and 1080p (even though it too fails at 4K High).

waifu2x-ncnn-vulkan[edit]

Blond-anime-girl-with-red-questionmark.png
Blond anime girl with a red questionmark.

waifu2x is a very popular image up-scaling algorithm. There are two implementations that run on Linux, one of which actually does something. waifu2x-ncnn-vulkan is very good at up-scaling low-resolution cartoon imagery. It happens to use Vulkan which means it's easy to use it to compare Vulkan implementations. Up-scaling one image 2x doesn't take long, but 100 images does take a while on a older mid-range AMD GPU like the MSI RX 470.

waifu2x-ncnn-vulkan
anime-girls-with-questionmarks (100 images)
run AMDVLK
v-2020.Q3.6
AMD RADV ACO
Mesa 20.2.0
1 4m38.746s 4m27.857s
2 4m39.094s 4m28.287s
3 4m39.008s 4m27.566s

Mesa RADV is faster than AMDVLK when it comes to image up-scaling with waifu2x. We compared the up-scaled image files, they have the same sha256 hashes (they are identical) regardless of which Vulkan implementation you use. The 10 second difference isn't exactly huge on a four and a half minute long run, but the difference is consistently there.

You could do this test with 100 anime-girls-objecting images if you do not have a folder with 100 anime-girls-with-questionmarks images. Those kind of images can be collected from a popular Japanese cartoon forum called /g/ if you don't have a collection of either of those.

realsr-ncnn-vulkan[edit]

RealSR is an amazing image up-scaling program similar to waifu2x but much better at real-world images. The realsr-ncnn-vulkan Vulkan implementation can be used to compare how long it takes to process the same 100 pictures of anime girls with question-marks even though it wasn't designed for up-scaling Japanese cartoons for children.

RealSR is a lot slower than waifu2x-ncnn-vulkan, processing the 100 images of anime girls with question marks used in the waifu2x benchmark takes 78 minutes using the AMDVLK v-2020.Q3.6 driver. We did not test that with the AMD RADV ACO Vulkan driver from Mesa 20.2.0 as we realized that multiple runs with both would take ages. We cut the test image folder down to just 20 images and did three runs with both Vulkan implementations.

realsr-ncnn-vulkan
20-anime-girls-with-questionmarks (20 images)
run AMDVLK
v-2020.Q3.6
AMD RADV ACO
Mesa 20.2.0
1 7m49.148s 5m26.684s
2 7m48.222s 5m27.232s
3 7m47.454s 5m26.455s

The performance difference is between the AMDVLK and Mesa RADV implementations is very real in the realsr-ncnn-vulkan 20-anime-girls-with-questionmark benchmark. AMDVLK is slower by two minutes and twenty seconds. That's something that does make a big difference if you batch-process lots and lots of images with RealSR. The difference isn't all that large if you occasionally up-scale a single image.

MSI Kombustor 4.1.6.0 in Wine[edit]

MSI Kombustor v4.1.6.0 On Linux Using Wine.jpg
A MSI logo rendered by MSI Kombustor 4.1.6.0, running in Wine, using Vulkan.

MSI Kombustor is a Windows-only Vulkan benchmark that runs fine in Wine. It's a nice way to test Vulkan driver performance, even if it is proprietary freeware software, not morally acceptable free software.

MSI Kombustor, Wine 5.18, 1080p
AMDVLK 2020.Q3.6 Mesa 20.2.0
Furmark-Donut VK 50 FPS 51 FPS
Furkmark-MSI VK 81 FPS 82 FPS
Phong-Donut 482 FPS 501 FPS
TessMark-X32 VK 13 FPS Blond-anime-girl-with-red-questionmark.png 104 FPS
TessMark-X16 VK 97 FPS Blond-anime-girl-with-red-questionmark.png 247 FPS

There is, as we noted when AMDVLK 2020.Q3.5 was released a few weeks ago, something seriously off with AMDVLK in the MSI Kombustor TessMark tests. There is a pretty big gap between 13 and 104 frames per second. The difference between the two in the Phong-Donut benchmark, 482 FPS vs 501 FPS, is about what you would expect when you compare two Vulkan drivers using the same graphics card. 97 vs 247 FPS in TessMark-X1 is a pretty huge difference. There is no such gigantic difference in the rest of the tests so there seems to be something in this particular test that makes AMDVLK struggle.

Final Thoughts[edit]

AMDVLK is worth installing if you have one of the supported graphics cards. That would be all the dedicated GCN, Vega and Navi graphics cards but not all the GCN-based APUs. Software that lets you choose between multiple graphics cards will think Mesa RADV is one graphics card and AMDVLK is another so both can be installed side-by-side. You can just temporarily mv /etc/vulkan/icd.d/amd_icd64.json /etc/vulkan/icd.d/amd_icd64.disabled if you need to use something that doesn't let you choose and you want to temporarily disable it.

The only reason to install AMDVLK is compatibility. The Basemark GPU Vulkan benchmark shows that, AMDVLK can run it at 1440p and 1080p "High" while Mesa RADV can't. Performance is not a reason to install AMDVLK, it is slower, notably so in two of the MSI Kombustor tests.

AMDVLK is only "officially" supported on Ubuntu and RedHat. Installation instructions for those can be found at github.com/GPUOpen-Drivers/AMDVLK. Actual packages, and source code, can be acquired from github.com/GPUOpen-Drivers/AMDVLK/releases. Fedora users can use the "RedHat" .rpm and Linux Mint users can use the "Ubuntu" .deb package.

5.00
(one vote)


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