Eagle Island

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Eagle Island is a typical 2D platform game set on an island with obstacles such as evil birds, man-eating plants and mushrooms. You play a red-haired hero who abuses his bird to kill all the things on the island that's out to get him. The game is non-free in terms of both freedom and price. There is a free to play demo as well as a paid full edition available on Steam with versions for Linux and Windows and something called "mac OS".

Graphics and Gameplay

Eagle-island-01.jpg
Eagle Island

Eagle Island's graphics is pixelated and not very impressive. It looks like it's made for a mobile phone screen and scaled up work on a Linux desktop screen.

The gameplay consists of walking around an island with a Owl companion, looking for trouble. The Owl is the characters primary weapon. It can be used to attack birds, plants, mushrooms and things like that. The gameplay is not extremely varied. You walk around, run into some plants or birds or other life-forms and you hurdle your Owl at them. That's about it. You hold down the attack button to aim your Owl before releasing it. The game will freeze your character if you start aiming mid-air.

Getting used to the available controls, which are the arrow keys and s z x c not w a s d for some reason, does not take much practice.

The levels and gameplay is not very varied, at least not in the demo. It's mostly repetitive killing of innocent plants and birds in different settings.

No Joystick support

The first disappointment when trying this game was the lack of joystick support. It simply does not work even though Steam is aware of it and other games support it. No joystick support is of course a step up from Counter-Strike: Global Offensive which just crashes if the joystick is connected. Still, it's a bummer since a game like this would be more fun with a joystick than it is using a keyboard.

Verdict and conclusion

Eagle Island reminds us of a few classical platform games like Metal Slug, SuperTux and even Sonic The Hedgehog for some reason. It looks more like a 10-15 year old game SNES console game than a brand new modern title from mid-2019. The graphics is pixelated and mediocre and the gameplay is repetitive and dull. It's absolutely not worth the 17 EUR they are demanding for a full copy of the game. There is a "demo" version of the game available in the Steam store so you can totally try it out for free if you believe our review is biased against non-free software or something.

The website GamingOnLinux gave it a warm recommendation with nothing but praise. Their "review" notes that '"Key provided by Screen Wave Media." which may or may not explain why they hold it in such a high regard.

Links

The game is available in the Steam Store as app #681110: Eagle Island.

It's homepage is at https://eagleislandgame.com/


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Anonymous user #1

3 months ago
Score 1++
Did you even play the game? The pixel art is superb. Honestly this review just reads like a troll.
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Anonymous user #1

3 months ago
Score 1++

"At least not in the demo" Almost everything said in this review sounds uninformed, false, and biased.

If you're going to review a game; man up, take a gamble, purchase it, spend a good chunk of time on it, and then craft a review based on your thoughts and opinions. Just don't do whatever you did here.
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Anonymous user #1

3 months ago
Score 1++

Meme review

  • claps*
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Anonymous user #1

3 months ago
Score 1++

I'd like to address some gripes I have with this "review".

"Eagle Island's graphics is pixelated and not very impressive" If you actually bother to take a look at the graphics, you'll see there's a lot of fine detail. You can't achieve this kind of detail in 5 minutes, especially not with "pixelated" art where each pixel makes a difference, it takes ages. If that's "not very impressive", then I don't know what is. You're also calling the art "mediocre", which I think is more or less an insult to the artists who probably took a long time to make it all, and the "pixelated" aspect that you appear to hate so much can be done away with by setting the graphics rendering option to "Sharp". Just because something is "pixelated" does not automatically mean it's "mediocre".

"The levels and gameplay is not very varied, at least not in the demo. It's mostly repetitive killing of innocent plants and birds in different settings" It's a demo. What did you expect, the entire game? You'd know there's much more than that if you had actually played the full game, but this sentence makes it obvious you only did the demo. Demos exist to offer a slight taste of what the full game offers, of course it's going to be the same environment and enemies over and over again.

"The first disappointment when trying this game was the lack of joystick support" I don't know how it is on Linux since I am a Windows user, but the last time I checked, the game does indeed support joysticks. It has icons for gamepad buttons and everything, and I played through the entirety of the full game with a Dualshock 4 just fine. This statement is just plain wrong.

"The website GamingOnLinux gave it a warm recommendation with nothing but praise. Their "review" notes that '"Key provided by Screen Wave Media." which may or may not explain why they hold it in such a high regard." They probably "hold it in such a high regard" because they actually reviewed the game and thought of it as great. Even some negative reviews on the game's Steam store page have put more time and effort into trying the full game and finding they didn't like it.

"Eagle Island reminds us of a few classical platform games like Metal Slug, SuperTux and even Sonic The Hedgehog for some reason" While fine, these three games are pretty different from Eagle Island. For instance, Metal Slug is a run 'n gun game where you can shoot as much as you like - try doing that in Eagle Island, where your survival is dependent on clever maneuvering and positioning due to how often you can "shoot". SuperTux is more or less a Super Mario Bros clone where you collect coins and powerups, jump on enemies, hit blocks from beneath and go from left to right to advance, while Eagle Island implements the coin/powerup mechanic differently and has none of the other 3 aforementioned elements, and the graphics are also quite different (and SuperTux, in my honest opinion, does not boast the same level of polish as Eagle Island's art). Sonic the Hedgehog (which you cited as "for some reason") is probably the closest, especially in regards to the 16-bit inspired graphics, but Sonic the Hedgehog also functions like a Super Mario bros game where you jump on enemies and typically go from left to right to advance (though some mechanics are different, such as your "health" being dependent on the rings you collect). Also, Eagle Island looks like an SNES game because the developer was inspired by 16-bit graphics and actively aiming for this aesthetic - a "mid-2019" game does not need to have top-notch 3D/realistic graphics to be considered passable.

TL;DR - Come back when you actually play the full game - and not just 5 measly minutes - and see what it really has, then write a good and objective review. Don't dis a game based on a limited, biased experience or its demo. Also don't dis a game just because it's "pixelated" - pixel art is just a different art medium, and other visuals such as 3D models are just as susceptible to looking mediocre. Save the art criticism for when something looks objectively horrible, such as images/sprites being blurry for no reason or looking like someone drew them in MS Paint in 2 minutes using only the circle tool (i.e. low effort graphics). As this review is currently written, it sounds less like a review and more like a troll post.
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Chaekyung

3 months ago
Score 0++
Joystick support on Windows isn't very relevant when joystick's don't work on Linux. This is, after all, LinuxReviews not WindowsReviews. I don't even have a Windows. I don't know why 1/3rd of all Steam games have trouble with joysticks under Linux and either don't see it or crash when it's plugged in but that's the situation. And you actually propose that I pay good money on it and spend more time on it when I can't even use a gamepad and I could be watching fan-cams of WJSNs latest song instead? If you like the game then great, good for you. However, it kind of sounds like you're one of the developers and you're upset because I didn't enjoy it. People are different. Some like games like this one, some like k-pop music videos. That's life.
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Anonymous user #2

3 months ago
Score 0++

@Chaekyung (for some reason I cannot reply directly to you, only to my own comment)

I'm not actually a developer, not of this game nor of any other game, I am a very ordinary person who has a copy of the full version, and no I am not upset because you didn't enjoy it - looking through various reviews of the game I came across this one and simply got a vibe that the review was very misinformed, shallow and biased, which I wanted to address in hopes that it can be bettered, even if it remains negative. It's fine that you didn't like it, but saying things such as "The graphics is pixelated and mediocre" to me sounds less like legit criticism and more like a very subjective opinion, and reviewing the whole game based on the demo only does not feel very fair and professional. If you're writing a game review, one that helps people decide whether to buy it or not, I'd strongly recommend at least trying to take a really good look at it first - which unfortunately means either having to buy the full game or getting a review key and playing it for some time - and trying to curb/reword sentences that sound subjective, or else your review may not end up looking very good. For example, instead of "Eagle Island's graphics is pixelated and not very impressive", you could have said something like "Eagle Island's pixel art graphics did not impress us at all in our opinion". The former sentence implies that it's a fact even though others have stated otherwise (including one of the other anonymous comments from above), while the latter sentence makes it clearer that this is how you see it without seemingly presenting it as a fact. The "We are unimpressed with the graphics and gameplay" sentence from your tweet on Twitter - which I somehow found while browsing and from there found this page - is a slightly better worded sentence for this example in my opinion, since it says you yourself did not like it but does not imply the unimpressive factor as something everyone else will objectively see.

I did not know joysticks do not work well on Linux, especially as I have never in my life come across such a statement until now and I don't have Linux to test it myself. From the way the joystick sentence is worded, I had assumed you may have come across a simple fixable issue that prevented the game from detecting the joystick (for example my copy didn't seem to register my DS4 either until I played with either Steam configurations or driver installation, cannot remember anymore what I did though) and then went on to state that it did not have any joystick support at all. I sadly cannot edit the original comment to remove my response to the joystick sentence, but I really was not aware that joystick support is genuinely wonky on Linux and not just something that was done in a different way than on Windows and for that I do want to apologize.

That being said all of this is how I personally see it - really sorry if I came across as harsh or anything, I just expected a bit more from a game review even if it's negative and on a different system. You do not even need to do anything if you ask me, I'm just a random person who happened to find this and thought it could have been written better.
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