Godot
Godot is a free MIT-licensed game engine for both 2D and 3D games. It can create games for most PC, mobile and web platforms. The development environment runs on Linux, macOS and Windows.
Languages[edit]
Godot games can be written in C++, C#, languages with GDNative bindings (Rush, Nim, D) or godots own scripting language GDScript.
Supported Targets[edit]
Godot games can be made to run on Linux, macOS, Windows, BSD, Android, iOS and HTML5 and WebAssembly.
Rendering[edit]
Godot supports OpenGL ES 3.0 with fallback to OpenGL ES 2.0 if 3.0 is not supported. Godot has its own built-in shader language similar to GLSL.
Vulkan is not supported.
Funding[edit]
Godot got a $20000 grant from Mozilla in 2016. Those funds were earmarked for WebSocket, WebAssembly and WebGL 2.0 support.
Godot got a $250000 grant from Epic Games in February 2020[1]
Popularity[edit]
The PC Gaming Wiki lists about 30 games as using the Godot game engine. The majority of those are available for GNU/Linux.
The vast majority of games using the Godot engine are NOT free software[2]. Most of the commercial games are pretty cheap, Archipelago is just 1 EUR on Steam.
Zero Price Non-Free Godot Games:
Game | License |
---|---|
Hyperspace Shoujo (globalgamejam.org) | Creative Commons Attribution-Noncommercial-Share Alike 4.0 |
The Labyrinthine Night (itch.io) | Commercial |
Last Night A Nurse Save My Life (itch.io) | Commercial |
School Years (itch.io) | Commercial |
The godotengine showcase has a very long list of mostly non-free games made using Godot.
History[edit]
Godot was started by Ariel 'punto' Manzur and Juan 'reduz' Linietsky in 2007. It was proprietary software until 2014 when the source code was released on GitHub under a MIT license.
Links[edit]
Footnotes[edit]
- ↑ godotengine.org: GODOT ENGINE WAS AWARDED AN EPIC MEGAGRANT, February 3rd, 2020
- ↑ All of them are commercial as far as we can tell. There could be free software games made using the Godot engine but we are not aware of any
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